Course details

Object Oriented Programming in Practice

A brief summary

This course is designed to clear the critical concepts of Object Oriented Programming. Even though we use OOP frameworks but hardly our code is OOP standard. This course will enrich your understanding and make you confident in building object oriented software.

Course highlight

  • Detail analysis of important UML diagrams
  • In depth analysis of OOP Principles
  • Real world examples and exercises
  • Code smell and code refactoring techniques

What you will learn

Clear understanding about important UML diagrams such as Use case diagram, Class diagram, Sequence diagram, Activity diagram and how to use them to design software.

In depth knowledge of important object oriented principles such as SOLID principles etc.

How to design a software from requirement using OOP principles.

Qualities of good software architecture.


01

Introduction to Object

We will learn what is Object, why we need object oriented programming, what are the elements of Object, and how to identify objects properly.

02

Fundamental Principles of OOP

We will learn about Encapsulation, Inheritance, Abstraction, Polymorphism. We will learn these with real world example and we will practice how we can master these concepts.

03

Introduction to UML

We will strengthen our knowledge about Usecase Diagram, Class Diagram, Sequence Diagram, Activity Diagram using real requirement and with lot of examples.

04

SOLID Principles

In this section we will clear and strengthen our understanding about Single Responsibility Principle, Open Close Principle, Liskov Substitution Principle, Interface Segregation Principle, Dependency Inversion Principle and we will practice mastering them in real world application design.

05

Other OOP Principles

Besides SOLID, we will learn about few other important OOP principles such as Composition over inheritance, Encapsulate what varies, Program to interfaces, not to implementations etc.

06

Code Smell & Refactoring

We always need to improve our code over time. We will see some of the important code smells and refactoring techniques that we can apply to fix these code quality issues.

07

Introduction to Design Patterns

In this section we will have an overview of what is design pattern, why we use them and how it helps us. We will go through few of the common design patterns to see how we can use them in real world software.


Next Batches

Batch No. Class Days Time Reg. Close Class Start
02 Sat, Sun 04:00 PM October 31, 2017 November 04, 2017
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